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About Me

Found 5 results

  1. First of all, thanks and congrats to the whole Gaya Simulations Team for releasing Vienna! I only had a quick look at the Airport so far and wanted to point out some things I think that should get improved and fixed. This is an average good Airport but I hope you will further improve it to make it a very great Airport for its money! Here are the things I want to point out: 1. Pleas add taxiways to generate the Airport layout in XP11 2. A lot of the Taxi signs are not illuminated at night? 3. The Decals and Graphics look very color flat and washed out almost gray. I think they should be more colorful or have more contrast at least! Not only the ones of the Screenshots they are everywhere on the scenery!? (especially the one son the Jetway!) 4. You forgot tho configurate some SAM jetways, so they won´t work! (As you can see on the Screenshot 2nd jetway isnt moving but I could configurate it to make it work!) 5.Some Night lighting effects don't looks so good in my opinion, maybe you can change them to ones that look better. (this also can help improve FPS, some of them are frame killers)) 6. The overall FPS are not very good maybe you can improve that too? Especially the Night lightning is killing a lot of FPS for me it is killing more than 10 FPS 😭 7. Maybe you can also add SAM Stairs for the Apron Stands? I did it for my own LOWW Scenery. And I think EDDK also offers such?! 8. Would be nice if you would add XP11 default ground service. I don´t really use them but a lot of people want to have them. 9. There is almost no vegetation on the grass areas this also could use some loving. So far these are the things I found on my first short test of LOWW. I hope this can help improve this Airport which is my home base! PS: I won't mention the things other already listed but I fully agree with them!
  2. Due we using Orbx Central for distribute Vienna we will support you there together with the Orbx Central team (if needed). Here is direct link to Gaya dedicated forum there: https://orbxsystems.com/forum/forum/297-gaya-simulations-support/
  3. The People who make Vienna Possible: Part 2! This is Chris. He works on the ground at Vienna as a turn-around coordinator, ensuring aircraft are serviced and ready to go in a timely manner, allowing airlines to meet very tight schedules. He's also helping Gaya Simulations with some inside information about life and ground operations at Vienna Airport. Like our pilot Giorgio last week, all of their contributions go towards making our rendition of Vienna the most accurate on the market. Stay tuned!
  4. This is a backdated post as we announced Vienna before we created this forum. Introducing Vienna Schwechat by Gaya Simulations. This product is for both of our current platforms - X-Plane 11 and Prepar3D.
  5. Welcome to the Vienna! Following our FB announcment we are thrilled to show the preview of development in our brand new website and forums. The airport will become for X-Plane 11, P3D (and more...) and I can say it's in very advance stages of development. The airport use the very high quality and accurate PBR models and will use SAM. few shots from X-Plane 11:
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