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About Me

Found 6 results

  1. The People who make Vienna Possible: Part 2! This is Chris. He works on the ground at Vienna as a turn-around coordinator, ensuring aircraft are serviced and ready to go in a timely manner, allowing airlines to meet very tight schedules. He's also helping Gaya Simulations with some inside information about life and ground operations at Vienna Airport. Like our pilot Giorgio last week, all of their contributions go towards making our rendition of Vienna the most accurate on the market. Stay tuned!
  2. More from Kos, this time in X-Plane 11. We're in a very advanced stage on both versions of LGKO, which is one of the benefits of developing both simultaneously as opposed to porting one from the other. Now that the airport is almost complete, focus shifts to the island as a whole, which you'll see in later posts. Currently we're in the first of the beta builds, which will slowly progress to a release candidate over the coming weeks. There is still no release date in mind just yet, but we'll inform you as we get closer to launch. A warning, the images shown in this thread are very much a work in progress and are not representative of the final product.
  3. We've been spending the last few builds focused on Kos' details, namely the ground service vehicles. Here's a little peek at just a small selection of the true-to-life vans, trucks and buses included in LGKO. Remember - everyone who signed up over Christmas gets the scenery for free!
  4. This is a backdated post as we announced Vienna before we created this forum. Introducing Vienna Schwechat by Gaya Simulations. This product is for both of our current platforms - X-Plane 11 and Prepar3D.
  5. History! The first and ultra exciting preview at our brand new forums systems! We are thrilled to announce officially one of the most beautiful and popular Greek island- Kos! It will have Prepar3D and X-Plane 11 versions (at least...), and we are already in advance stages of developing!
  6. Welcome to the Vienna! Following our FB announcment we are thrilled to show the preview of development in our brand new website and forums. The airport will become for X-Plane 11, P3D (and more...) and I can say it's in very advance stages of development. The airport use the very high quality and accurate PBR models and will use SAM. few shots from X-Plane 11:
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